Version History
Mafia Connected Server
- 1.5.0
- Updated libs and dependencies
- Optimized element streaming
- 1.4.0
- Improved checks in JavaScript engine to prevent weird crashes
- Added dummy element as a generic entity for the streaming system
- Added spawning objects
- New server structure to make migrating new stuff from GTAC-Server easier
- Added vehicle.gear serverside
- Removed OnPacketReceive event, was only for debugging
- Removed extra logging to console, was only for debugging
- Added multithread support
- Bunch of small fixes from GTAC-Server
- 1.3.0
- Player's vehicle seat is now properly synced.
- Fixed some sync packets for stability
- 1.2.0
- Reverted JS engine back to mozjs-60
- 1.1.0
- 32-bit server is now deprecated
- Fullscreen mode no longer disconnects when suspended
- Trolleys and fuel pumpers are now toggleable by server's cvars
- Map can now be enabled by server cvar
- Players can now shoot and kill each other
- Added fileExists scripting function
- OnElementStreamIn and OnElementStreamOut events are now bindable
- Improvements to syncer migration handling
- Fixed crash when using /disconnect and /reconnect
- 1.0.0
- Fixed vehicle spawn rotation
- Added dummy element